Member-Guest Invitational Rules and Guidelines
February 9-12, 2023
Rule #1 Have Fun
Thursday:
Optional practice round not included in your fee, the member will have to pay for the round and the cart fee, which are covered for the three days of the tournament but not the practice round. (tee times may be made two weeks in advance)
Pari-mutuel wagering party and check in 4:00 – 6:00 In the Overlook Resturant. PM bring cash.
Friday:
7:30 AM Registration, Grab and go breakfast prior to start.
8:30 9-hole match
11:00 9-hole match
1:00 Lunch Served in the Sunset Room
1:45 4-hole horse race event flighted,
Open Night
Saturday:
7:30 AM Grab and go breakfast prior to start.
8:30 9-hole match
11:00 9-hole match
1:00 Lunch Served on practice green, Skills competition 4 Events.
Sunday:
7:30 AM Grab and go breakfast prior to start.
8:30 9-hole match
30 minute break for Pari-mutual betting on finals
Championship Shootout (4 hole elimination)
TOURNAMENT FORMAT
Eligibility: All competitors must have an established USGA index Handicaps. The Handicap Committee reserves the right to review all guest and member handicaps and we will follow the USGA recommendation of flighting the teams by combined handicap with a 10 shot differential applied after flighting.
Each Member-Guest team will be assigned to a flight of six (6) teams based on total team handicaps. Competition will be NET BETTER BALL, MATCH PLAY. This is a non-elimination type match play tournament.
Each team will play a nine-hole match against each of the other five teams in their flight. There will be a total of five matches two on Friday, two on Saturday and one on Sunday. Handicaps adjusted to 90% with strokes allocated off the low handicap player in each foursome. Player’s nine-hole handicaps will be printed on the official scorecard.
Match Scoring. (1 point per hole, 1⁄2 point for tied hole, 0 points for a lost hole, 1 additional point for winning the entire match, ½ point for tied in the match, 10 points awarded total).
Following the 5th round match on Sunday, the flight winners and 2 wild card teams will compete in a shootout to determine the over-all Member-Guest Champions. Flight winners are determined by total points earned within the flight.
WILDCARD TEAM SELECTION FOR PLAYOFF
- Out of the teams that did not win their flight... the team with the highest total score out of all flights shall be one wild card team. In the event of a tie a coin flip decides who is the wildcard team.
- The second wild card team is the team that scored the most points, in the fifth and last match of flight play. This means one team could jump over other teams in their own flight and get into the playoff. In the event of a tie between two teams a coin flip decides who is the wildcard team will be.
SHOOT-OUT
The flight winners plus two wild card team shall compete in the shoot-out to determine who wins. The format for the shoot-out will be as follows:
- Format: This is a NET final. Alternate shot, one ball. All putts must be holed out. Players shall receive only those handicap strokes as they fall on the card.
- The handicaps for this competition shall be according to the USGA guidelines 60% of the high handicap participants and 40% of the low handicap participant handicap allowance using the strokes where they fall on the card.
- Holes shall be used for the shoot-out Canada (#15, #16, #17, #18).
- You play the tee color you have played all tournament during the Shootout. Order is determined by drawing lots or the head pro who will be the referee.
- Each team must tell the referee which player will tee off on the first hole and alternate tee shots between the players on the following holes and if a hole is repeated in the case of #18.
- Following the completion of the first shootout hole, the two teams with the highest score are eliminated. In the event of ties, there will be a “chip-off” from a pre-determined location near the green. One member of each team shall participate in the chip-off, following the alternate shot order. (the player who did not hit or putt the last shot of the playoff hole must chip) The team(s) with the closest single ball in the chip-off shall advance in the shoot-out. All chip-off participants shall have their back to the target while their opponents are playing their shot. All shots will be measured with a tape or stick.
- Due to the number of teams which could change; elimination of teams will follow this format:
- Playoff Hole 1 is completed 6 teams remain
- Playoff Hole 2 is completed 4 teams remain
- Playoff Hole 3 is completed 2 teams remain
- Playoff Hole 4 is sudden death and can be replayed in the case of a tie.
- In the event there is a tie for FIRST ONLY after playing #18, the teams that are tied shall play #18 again in a sudden death playoff. Teams must alternate who tee’s off in a playoff.
TEE BOX OPTIONS
Play from Blue/White combo tees (5900 yards), which is a combination of Blue and White tee boxes. Contestants may request to play from white markers; however, handicaps shall be adjusted to the player’s white tee handicap. Players can request to play from the Blue tee and handicaps shall be adjusted. If a player requests a tee box change they must play that change for all matches. Individuals can play from one tee box and their teammate from a different tee box. Unless notified 7 days advance of the start of the tournament, all players will assume to be playing from the Blue/White combo tee distance.
RULES ABOUT FLIGHTS
IN THE EVENT OF TIES WITHIN FLIGHTS
Ties for flight winners will be resolved in favor of the team that won their head-on match. If that match was tied or not played, the tie will be resolved in favor of the team scoring the most points in the 5th round match, if still tied, then the 4th, 3rd, etc. In the event three or more teams are tied for first in a flight, the 5th round points are compared followed by the 4th round points etc. until the flight winners and runners-up are determined. In the event a team played against Par that match is treated just like any other match for tie break purposes. In the event there is still a tie, a chip off on #18 green shall be conducted to determine the flight winner.
IN THE EVENT A TEAM DROPS FROM THE FIELD
- If a team drops from the field after playing at least one match against the flight the flight affected shall compete as follows.
The remaining teams in the flight shall play one match against par. A marker shall be assigned to play alongside the twosome. The match will be played like any other match with the two-man team’s one net better ball score on each hole competing against par, NOT the missing teams score PAR for the hole. If your NET better ball beats par, you receive one point, if you matche par, 1⁄2 point and if you are over par you do not earn a point for that hole. If your team wins the match against par, you receive the 10th point. If your match is halved against par for the nine holes, you receive an additional 1⁄2 point. The maximum points a team can win is 6 points. This rule is in place to protect the field against team that played against a team that dropped.
- If a team drops from the field having NOT played any other team in the Flight the flight affected shall compete as follows.
The remaining teams in the flight shall play one match against par. A marker shall be assigned to play alongside the twosome. The match will be played like any other match with the two-man team’s one net better ball score on each hole competing against par, NOT the missing teams score PAR for the hole. If your NET better ball beats par, you receive one point, if your score matches par, 1⁄2 point and if you are over par you do not earn a point for that hole. If your team wins the match against par, you receive the 10th point. If your match is halved against par for the nine holes, you receive an additional 1⁄2 point. You are eligible to win all 10 points, there is no cap on points. This is because each team in the flight will all have one match against par.
CONTINGENCIES
- In the event one partner does not show for the match, the other partner may play the match using his net score against his opponent’s net better ball score.
- If one member of a team is late for a match, the other player may represent the team as stated above. However, the team member that is late cannot participate in a hole if any of the other three players has hit his second shot on a hole. The late second player may join the match and play if a second shot has not been hit or on the following hole.
- If a team (both players) are late (more than 10 mins) for a match, the team present may begin play. Any holes that where missed would be awarded to the team that was present on the first hole of the match. The team that was present must play the holes.
- If both teams in a match no-show, both teams will receive 0 points.
- In the event a flight is short a team (5 teams rather than 6), each team in the flight will play one match against par. A spotter will be used for the match.
- STROKE ALLOWANCE (1) Nine-Hole Matches
We will use 90% handicap allowance played off the low handicap player in each foursome. For example, if the adjusted nine-hole handicaps are 2, 3, 7 and 10, the three highest handicap players would play off the 2. The 2 would play at scratch, the 3 would play at 1, the 7 would play at 5 and the 10 would play at 8.
- Handicaps will be adjusted to narrow the spread between a high and low handicapper on the same team. The USGA suggests 8 stokes separate players we are going to use 10 strokes to separate players who have a large gap in handicap. The maximin spread is 10 strokes from the low player on the same team.
- Members and Guests will play to their handicap index as of the February 1st 2023 revision. Guests that belong to more than one club will use the lowest index.
INCLEMENT WEATHER (RAINOUTS)
Friday – If golf is completely rained out, the format will be adjusted as follows: Saturday - 18 holes 1 BB of the twosomes and Sunday – 9 holes 1 BB twosomes competing within the flights. The combined Friday + Saturday (27 holes 1 BB twosome score) will determine the flight winners. The shootout will then be conducted following regulation play. Ties for flight winners – Saturdays 1 BB twosome score will be compared first, then second nine on Friday, then first nine on Friday. If still tied, a chip off on #18 green will determine the flight winner. One wild card team shall be selected by lowest 27-hole BB score from teams that did not win their flight (ties broken using Saturdays score #1 handicap hole, then #2 handicap hole etc.)
Saturday – If completely rained out, match results on Friday will be cancelled and the format will be altered as follows: Within the flights, Fridays 1 BB twosome scores will be calculated and added to 9 holes 1 BB twosome on Sunday morning. The 27-hole 1 BB score within flights will determine the flight winners. The flight winners will compete in the shootout Sunday afternoon as scheduled. Ties for flight winners broken as follows: Sunday’s 9-hole 1 BB score is compared first, then Friday’s second round 1 BB twosome score, then Friday’s first round 1 BB twosome score. If still tied, a chip off on #18 green will determine the flight winners. One wild card team shall be selected by lowest 27-hole BB score from teams that did not win their flight (ties broken using Friday’s score #1 handicap hole, then #2 handicap hole etc.).
Sunday – If completely rained out ,Flight winners and over-all champion will be determined based on Friday and Saturday results. Flight winners determined by the team scoring the most points within their respective flight for all matches completed on Friday and Saturday. Ties broken within flights based on head-to-head match (if played) then fourth round match points followed by third round match, then second round match, then first round match. If still tied, a coin flip shall determine the flight winner. The over-all champions, runner- up and third place shall be determined by total points scored for all matches played on Friday and Saturday combined amongst the flight winners only. Should there be a tie for 1st, 2nd or 3rd, winners will be determined by total points scored on Saturday, then if needed total points scored on Friday, then 4th round points, 3rd round points, then 2nd round points, then 1st round points, then a coin flip.
Note: Every attempt will be made to complete the event in its entirety. The tournament committee reserves the right to cancel rounds or adjust the format in the event of rainouts or inclement weather.
Partial Rounds: If a round is partially rained out, all teams in the field must have played a minimum of 5 holes for the entire round to count. The match points shall be totaled within each flight for the maximum number of holes all teams have played. (Example if all teams completed 5 holes but half the field completed 6 we will count the first 5 holes played) The team that is up in the match (if at least 5 holes completed) shall receive an additional point for winning the match. If the match is tied, each team receives 1⁄2 a point. If any match in the field at the time the round is rained out has played 4 or fewer holes... The Tournament Committee reserves the right to cancel the entire round or if possible, require the teams that have played 4 or fewer holes to complete play the remaining holes needed as determined by the Committee.
ADDITIONAL TOURNAMENT INFORMATION
Para-Mutual Betting
Para-mutual tickets may be purchased for over-all 1st, 2nd, and 3rd and for win-place-show within each flight. All para-mutual bets for flights wagers must be placed before your first round tee off on Friday. Ties for flight para-mutual shall be broken by head-to-head match, if needed or 3 or more teams tied, total points combined last 3 match rounds, then first two match rounds, then match #5, then match #4 etc. down to match #1.
After the 5 Flight matches are completed a second round of Para-Mutual tickets will be sold for the final Shootout. The betting table shall open as soon as the flight winners and wild card team are determined and up to the time that the shootout begins.
This wager is in addition (separate pot) to the previously placed bets for over-all win, place, and show in the flights. To expedite the betting process, only $15 bets shall be placed ($5 each for win-place-show).
PAYOUT FOR THIS TOURNAMENT TOTALS
$13,750
DAILY PAYOUTS: (based upon a field of 42 teams)
Friday Payout:
Win, Place for each flight, $3,150 pot,
Horse Race by Flight one winner per Flight $1,050 pot.
Saturday Payout:
Win Place for each flight $3,150 pot,
Skills Competition Four events $800 pot paid to first place in each of the four skills .
Sunday Payout:
Win, Place, for each Flight. $1,540 pot.
Flight Winners for all three days, all flights Win, Place, Show $1,960 Pot.
First place gets next year’s entry of $400, 2 Big Screen TV’s, Lesser places will receive vouchers for rounds of golf at nearby courses and cash.
*The prizes and purse as described here are based upon a 42 team 84 player field. The committee retains the right to adjust these numbers up or down based upon field size and sponsors. Day money is paid to guests in cash and the member will have the money on account. The horse race and skills competition will be paid in cash.
HOLE IN ON CONTESTS
All players are eligible for the hole in one contest on the par 3 holes. The hole in one contest is Friday and Saturday and NOT on Sunday. The hole in one contest is NOT included in the Horse Race or Playoffs.
HORSE RACE FRIDAY
The Horse Race is a competition within your flight, however multiple teams from other flights might play the hole with you. The Horse Race is 4 holes alternate shot you must select which player will tee off on which holes, each player must tee off twice. No handicaps are calculated this is stroke play.
The play will proceed from the tee shot alternating players will hit the one ball until the hole is completed. The total number of strokes is your score for the hole, the play will proceed as follows. Alternating shots once all the teams have their ball on the green the closest team to the hole will putt until the ball is holed out. The next team closest to the hole will then proceed to putt until the ball is holed out. It is lift clean and place, but you can’t switch balls.
No marking of balls on the green is allowed unless asked by another team. but you can clean your ball. Lowest score of all four holes wins within the flight, only first place is awarded, in the event of a tie a chip off determines the winner. Both members of each team shall participate in the chip- off. The team with the closest ball in the chip-off wins. All chip-off participants shall have their back to the target while their opponents are playing their shot. The order of the chip off is determined by the referee.
The holes for this competition are on the Canada Course:
- Number 17 black tee to number one green.
- Number 2 black tee to number 16 green.
- Number 4 red tee to number 4 green.
- Number 6 red tee to number 3 green.
SKILLS COMPETITION SATURDAY
This year’s Skills Competition has four events:
Make a Splash
Flop It
Long Chip
Rolling the Rock
Each competition purse will start with a $100 prize and each participant will be given one opportunity to win. If a contestant wants a second chance, they can pay $5 cash and it will be added to the pot of that event. You can have as many second chances as you want.
Make a Splash
Each contestant will be given three balls to Make a Splash by hitting a golf shot that either lands in the pool or bounces into the pool making a splash. The total purse will be split by the number of balls that make a splash. Re-buys will be allowed until the closing of the competition.
Flop It
So you think you can Flop? Each contestant will be given three balls to hit a Flop Shot over the Flop Wall. The Wall will start at 5 feet and increase 1 foot with each round. Re-buys will only be allowed until the beginning of the third round. The contestant flopping the ball over the highest level will be the winner. If more than one contestant makes the last height, the contestant’s ball which comes to rest closest to the wall, will be the winner.
Rolling the Rock
This skills competition involves putting from 4 feet to 40 feet. Each contestant will be given 10 balls to putt from 4 feet. Each contestant will take the number of balls made to the next length, 7 feet. Each contestant will take the number of balls made at the 7-foot length and bring them to the 11-foot length. Every contestant to make the 11-footer will compete in the final 40-footer, closest to the hole wins. Re-buys are allowed until the closing of the competition.
Long Chip
This is a chip shot of 50 feet. A two foot circle is drawn around the hole and anyone inside the circle splits the pot. Each person gets 3 shots at the circle. For $5 more dollars you get 2 more shots. Any shot that goes in the hole, and stays in the hole, gets 50% of the pot, two players make it in the hole they share the entire pot, three or more they split the pot and the players in the circle don’t get anything.
We will have beer and food served outdoors during this event.
FAQ’s
DRESS CODE
We are relaxed here at El Conquistador about dress code, show your football team loyalty it’s super bowl weekend. Tip the staff don’t sweat the dress code.
PACE OF PLAY
The tournament committee appreciates your attention to maintaining an appropriate “pace of play.” If your group is falling behind, please play “ready golf.” We recognize that in match play a team hitting out of order could be required to re-hit in the spirit of fast play please agree among your groups to waive that rule. Please keep in mind, with match play, if you are out of the hole you may pick-up if your partner is still in the hole. Please be considerate of all participants and play accordingly. Rangers will be on the course-monitoring pace of play. With an exceptionally large field and tight tee time schedule, a match that has been warned to speed up could be asked to pick up and move to the next tee. Points will be split for the hole not completed. Scores will NOT be posted.
CLUBHOUSE FACILITIES
- Club cleaning and storage of guest clubs will be available throughout the tournament.
- Guests are invited to visit the golf shop during the tournament. The staff will be happy to assist you with any of your golfing needs.
- Locker room facilities will be open. Guests can be assigned a locker.
- Drink vouchers will be handed out to the member, two drink vouchers per day per player, you can of course buy more and put it on the member’s account.
- During the tournament you are allowed to purchase items in the Golf Shop at a 30% discount, please buy your guests some El Con gear to remember this weekend.
Rules Committee… Head Pro Mark Thesing, Tim White , Tom Comi.
In the event we have forgotten something and or an event or ruling is in dispute Mark Thesing the head pro will make the final decision.
EVENT SPONSORS
A special thank you to the following sponsors whose support is greatly appreciated:
Bingham Restoration
Goodfellas Air Conditioning
Screen Mobile of Tucson